Godot Unity Unreal Tellusim
Programming Language C++, C#, C C# C++ C++, C#, C, Rust, Swift, Python
Scripting Language GDScript C#, Bolt C++, Blueprint C++, C#, C, Rust, Swift, Python
Compute API Cuda, ROCm
ML / AI Sentis NNE ONNX, Inference, PyTorch, NumPy, …
Format support glTF, FBX, DAE USD, FBX, DAE glTF, FBX, DAE USD, glTF, FBX, DAE, STEP, …
Native CAD support Yes
Scenegraph based Yes Yes
Double precision Yes Yes Yes
Multi GPU support Up to 8
Multi channel/HMD Up to 16
GPU-driven GPU Resident Drawer Render (Nanite) Scene, Render
Ray tracing D3D12 D3D12, VK D3D12, VK, Metal
CS rasterization D3D12, VK All API
Real-time GI SSIL, VoxelGI SSGI, RTGI Lumen, SSGI To be done
CPU Physics Godot PhysX Chaos PhysX, Jolt, Bullet, Box2D
GPU Physics Niagara To be done